Use your observed clearance
Record what one blast clears under a consistent setup. That is more useful than assuming a number from another game.
Use the confirmed TNT and nuke family terms, then compare observations without inventing a hidden explosive table.
This TNT and nukes family overview gives the available evidence rows, the missing roster fields, and a player-observation tool without inventing a roster. TNT and nukes are the confirmed explosive family terms. Verified nuke-family row: roster, stat, and unlock gaps remain unavailable, so this page does not name a strongest option. For how to get nukes, use the current in-game unlock screen.
TNT: record clearance per blast in one consistent setup.
Nukes: check the live unlock prompt; public steps are unavailable.
Next action: compare player-entered observations by one criterion.
Record what one blast clears under a consistent setup. That is more useful than assuming a number from another game.
Nukes are named by the game, but public acquisition details are not available. Keep the current in-game prompt as the deciding reference.
The public game description names TNT and nukes as explosive family terms.
Exact public acquisition steps are not available. Check the current in-game unlock interface instead of relying on an invented route.
A public roster and comparable explosive statistics are not available, so no named explosive is presented as a universal winner.
Use the same setup, record clearance per blast and any cost or stock you observe, then compare those observations with the explosive comparison tool.